Initial Prototype
The 4thWall team is hard at work on a proof-of-concept Prototype for 4thWall. Once it is ready, we will release it for public feedback. We will continue to add to the 4thWall Prototype until we feel our core gameplay is solid and fun.
Gameplay is the focus of this Prototype. It is not expected to be pretty. Any art included will not be indicative of the full 4thWall game.
What can you expect to see?
- Basic stealth movement in first-person.
- A series of gameplay tests, room to room.
- Debugging UI.
- Simple AI behaviour and player detection.
What won’t be included?
- No detailed Character models. At most, there may be placeholder models for the player-character and NPCs.
- No 3rd person perspective. At least not initially. We will be testing 3rd person at some point, but the Prototype will be a 1st person test.
- No Sound. Ambient sound indicators will be present, but the sounds themselves will not.
- No Story. The emphasis will be on the gameplay tests.
- No gadgets or RPG elements / progression. Those will be saved for future tests.
Current ETA for initial 4thWall: Prototype release: January, 2012.
Posted by Rog - Sep 5, 2011 | Info
